MGS3のED曲、スターセイラーの『Way to Fall』はザ・ボスとビッグボスの関係だけでなく、ビッグボスからソリッド・スネークへの歌でもあると小島監督がオーディオコメンタリーで語ってたんですよね。
死にゆく親から子へのメッセージとして、MSX2版MG2のビッグボスとスネークへの関係にも繋がると。
@supermikey64@CapLagRobin Yes, in my exchange with Mr. NV and others, I mentioned Kojima's testimony that Snake in MGSV was created by pasting skin data from 5 or 6 actors.
However, the skeletal structure is probably mainly based on Laszlo.
x.com/HEITAIs/status…
@naven0m@CapLagRobin@L0rdEmmerich@TheIshikawaRin Wow, that's amazing! I never thought we'd find out the source of Snake's scan in MGSV.
Kojima said in HIDERADIO #314 at 21:22 that he mixed skin data from 5-6 actors for Snake in V, so I thought it would be impossible to identify him.
youtu.be/eA-qEePaWM0?si…
@saladinskull In JP, it says, "君が失敗したら 私が拭うことになっていた / If you had failed, I was supposed to clean it up," meaning that if Snake failed, Skull Face was supposed to steal the Philosopher's Legacy and assassinate The Boss.
Joking aside, I really hope Death Stranding 2 wins. The game was flawless at launch with no issues, it dares to be different in todays AAA gaming. There is NOTHING something like DS2 in recent memory
For me, games that give me a unique experience is just something else
Today I finally figured out how to replicate Metal Gear Solid 4's distinctive shaders in Blender so there was only one thing I could do as a result:
A very high resolution render of Old Snake
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