Thomas Fields @thomasmfields
Developer at @notchvfx. Previously PlayStation R&D. notch.one London, UK Joined May 2011-
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Notch 2026.2 is here, bringing more creative control and more ways to work. Learn more: go.notch.one/2026-2-whats-n…
"Notch’s real-time workflow largely eliminated the project’s biggest challenge: maintaining performance with high-polygon 3D scans and large-scale field systems while iterating quickly in a limited timeframe. Pushing systems to new limits with Notch’s evolving tools in every project has always been an exciting part of the process for me," says Cigdem Ecevit, Notch Designer at Illusionist Digital Arts Studio, about their work for the Republic of Türkiye Ministry of Culture and Tourism. go.notch.one/semaceremony #madewithnotch
From everyone at Notch, thanks for a great year! We hope you have a festive holiday season and can't wait to tell you what's next in 2026. #madewithnotch
Come hang with us in Tokyo! The Notch team is heading to Tokyo on Thursday, November 20th, and we want you there. Join us for drinks, catch up with the team, connect with other creators in the community, and talk about what you're building. It's a chance to hang out, share stories, and spend time with the people who make Notch what it is. Register your interest here, and we'll send you the venue details shortly: go.notch.one/meetup-nov25-t… Notchチームは11月20日(木)に東京へ向かいます。ぜひ皆さんもご参加ください。 ぜひご参加ください。一緒に飲み物を楽しみながら、チームメンバーと交流したり、コミュニティの他のクリエイターとつながったり、あなたが今取り組んでいることについて語り合いましょう。リラックスした雰囲気の中で、おしゃべりをしたり、お互いの話を聞いたり、Notchを支える人々との時間を過ごす絶好の機会です。 ご興味をお持ちの方はご登録ください。会場の詳細については追ってご連絡いたします! #madewithnotch
"Notch for Motion Graphics & 3D Designers" is coming to Los Angeles in October. This is a 2-day workshop that will empower you to create compelling motion graphics and visual effects by covering compositing, lighting, materials, animation, advanced rendering options, and dynamic effects systems (particles, smoke). You'll learn how to deliver creative and visually stunning graphics that match your client's brief and (ever more challenging) timelines. If you're a media server and video professional, we're running a different course in the same week that's probably better suited to your needs (see other post)! Get tickets and find out more: go.notch.one/oct25latrainin… #madewithnotch
"Notch 1.0 has made it a million times easier to expose parameters, make tweaks on the spot, and work with media servers in general. This show is a testament to that," says Norvydas Genys, Notch Artist and Designer at FRAY Studio, about their work for @piercetheveil. go.notch.one/piercetheveil2… #madewithnotch
"Notch 1.0 empowered us to create an experiential feast of music and visuals. With its powerful particle systems, we could enhance both the overall immersivity and the emotional impact of every moment," says Dan Shufflebotham, Lead Technical Artist at NorthHouse, about their work for @PlayStation: The Concert. go.notch.one/playstationthe… #madewithnotch
"Notch enabled us to create a show where architecture, technology, and emotion moved together, each reinforcing the other without overshadowing the performer. We could adapt quickly while retaining the depth and coherence of the central narrative," says Markus Eibl, Project Manager at ST. ROBO, about their work for Wincent Weiss. go.notch.one/wincentweiss20… #madewithnotch
"The genius of using Notch this way during the creative process is that it allowed me to use a familiar tool and our usual workflow. We were able to discuss ideas as if they were lighting cues, and we could create and manipulate them on the fly with a lighting console," says Lighting Programmer Andrew Giffin about his work for the @RioVegas. go.notch.one/riolasvegas #madewithnotch
"Without Notch, it would’ve been nearly impossible to create such a large amount of high-quality content within the time constraints we had. The software allowed us to work quickly without sacrificing visual fidelity," says Alexander Skorik, Creative Director at -.618, about their work for @Aspire_Academy. go.notch.one/aspireacademy20 #madewithnotch
"I’ve thought about doing this kind of thing in other software, but it’s absolutely not feasible. This is only possible with Notch," says Andreas Schindler, Creative Director and Notch Designer at Schindler Lichtdesign, about their work for @TUIGroup and @RoyalCaribbean. go.notch.one/tuicruisesimme… #madewithnotch
"Notch 1.0 was the perfect tool for pushing out clean, audio-reactive visuals at the high resolution and frame rate necessary for big, immersive spaces like this," says Bertie Sampson, Co-Founder and Visual Artist at immersive-me, about their work for BOSS. go.notch.one/bossonebeckham #madewithnotch
"Notch’s real-time capabilities gave us room to visually explore during the busiest moments, creating an abundance of particle effects and variations to play with. We could ensure everything was perfectly to our taste as well as that of Director Paul Dugdale and Hans Zimmer," says Liam Gilheany, Motion Designer at NorthHouse, about their work for @HansZimmer. go.notch.one/hanszimmerdiam… #madewithnotch
"Notch gave us a lot of flexibility across the board, with 2D, 3D, and filters that allowed us to build a truly cinematic show. Our feed is now full of videos showing stadiums packed with people loving every second of it. It’s really gratifying to see that kind of response from fans," says Harold Sherr, Notch Designer at @BlinkIncLA, about their work for @shakira. go.notch.one/shakiratour2025 #madewithnotch
"It was important to create something a bit more interesting than just a bunch of stars in the background. But as you can imagine, working with infinity at that resolution is a crazy task! Notch 1.0’s advanced rendering capabilities were an essential part of the process," says Norvydas Genys, Director of 3D at FRAY Studio, about their work for @mylessmithuk. go.notch.one/mylessmithbrit… #madewithnotch
"With Notch’s low-latency systems, we were able to grant Jon his long-held wish to map music to visuals exactly in time and the way he wanted," says Digital Producer Jim Warrier about his work with @2MS_Studio's Dan Tombs for Jon Hopkins. go.notch.one/jonhopkinstour… #madewithnotch
“I know Maya, Cinema 4D, and the whole Adobe suite. I’m currently learning Unreal. But Notch is the only software that allows me to create something so high-quality with sharp musicality in such a short amount of time," says Rowan Glenn, Notch Designer at Hidden Road Studios, about their work for @charlieputh. go.notch.one/2LgBxBNJ #madewithnotch
Happy Holidays, Feliz Navidad, Joyeux Noel, メリークリスマ, God Jul, Frohe Weihnachten, Hyvää Juhlakautta, 크리스마스 잘 보내세요, Veselykh Sviat! From everyone in the Notch team, we hope the holiday season treats you all well. We’re excited for 2025 and the launch of the long-awaited 1.0! 🎉 #madewithnotch
In response to the growing demands of large-scale productions and immersive experiences, we’re introducing Advanced Pipeline Tools — a set of powerful tools for image processing and encoding to NotchLC, specifically for production teams using render farms. Developed and tested in collaboration with MDLR Technologies and BLINK. medium.com/notchblog/intr…
We spoke with @effixx's Anthony Ciannamea about his artistic beginnings, career highlights, and playing the long game in a life of creativity. Check it out! go.notch.one/effixxintervie… #madewithnotch
𝖒𝖒𝖆𝖑𝖊�... @mmalex
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Don Williamson @Donzanoid
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Jasper Bekkers @JasperBekkers
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Bart Wronski 🇺🇦... @BartWronsk
14K Followers 604 Following Research Scientist at NVIDIA. Follow me: https://t.co/lxEsz7RVRb Ex Google Research, Ex games (Sony, Ubisoft, CD Projekt). Politically leftist. He/they.
Jiayin Cao @Jiayin_Cao
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morgan @CasualEffects
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Eric Lengyel @EricLengyel
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Marco Salvi @marcosalvi
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Dihara Wijetunga @diharaw94
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Gabriel Sassone @GabrielSassone
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jendrik illner @jendrikillner
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bmcnett @bmcnett
6K Followers 2K Following spatial scenes/reframe/panoramas @apple 2025+. engine @unity3d 2018-2025. PS3,4,5 GPU R&D @naughty_dog 2007-2018. Spider-Man @treyarch.日本語OK. opinions are mine
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Notch @notchvfx
3K Followers 142 Following Notch is the graphics creation tool for interactive performance, real-time rendering and high-quality video – all in one. For all screens and stages.
David Sena @biovf
2K Followers 4K Following Senior Mobile Platform Engineer @EpicGames Previously Graphics Tech Director @NMGames, Sr. Graphics Eng at Samsung R&D
Philip Hammer @philiphammer0
2K Followers 459 Following principal engine programmer @ id software | moved to https://t.co/JXNICHUQDz
PERMANENTLY MOVED TO ... @okonomiyonda
3K Followers 2K Following NO LONGER USING TWITTER一所懸命にHWデザイナーのふりをやっとる現代のC++が大嫌いなSWの開発者。FPGAのGPUとレトロな家庭用ゲーム機を作ること、うちの猫(ニュートリノ+コスモス)、お箏の演奏、ゲーム開発、抹茶+和菓子がめっさ好きやねん。tweetsは私個人の意見で、会社を代表するものやない
Michael Labbé @frogtoss
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Nancy R @mcanoksel
25 Followers 836 Following soft in the streets, softer in the sheets 💗 100% follow back
Grant Kot @kotsoft
9K Followers 2K Following Space demo: https://t.co/3QLe2D9tur https://t.co/yXZexJu4sf | https://t.co/kMG3IXVqDx | https://t.co/kOjtF6ewsJ Real-time physics
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Victor C Stefanescu @vcstefanescu
29 Followers 313 Following Live each day and moment as if it were the last, with one purpose: to find and inspire the truth
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yangdong @ShengLongYD
1 Followers 106 Following
@[email protected]... @overbyte
542 Followers 3K Following Tech lead + fullstack (frontend first) developer. My views are my own - you can't have them #Ubuntu, #Zsh, #Vim
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Lewpen @Lewpen
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Brendan G Bohannon @cr88192
361 Followers 598 Following Hobbyist: C, C++, ASM; compiler/VM/ISA dev, DSP, 3D/GL, FPGA & Verilog, ... Electronics / microcontrollers /... Single(asex/demi), ASD/aspie, GenY, he/him
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Diva @Keira6483215047
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Ralph Hauwert @UnitZeroOne
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Seb00lean @bastSiv
688 Followers 4K Following Computer Science. Passion for 3D Graphics. How does it work under the hood? | If you wish to make an apple pie from scratch, you must first invent the universe.
Demoscene Passivist @ScenePassivist
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Aditya Kailash B @adityakailash03
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Emilio López @redorav
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FLIX @hyperoculus
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Aras Pranckevičius �... @aras_p
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Tom Forsyth (TODO: fi... @tom_forsyth
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𝖒𝖒𝖆𝖑𝖊�... @mmalex
15K Followers 4K Following synth tinkerer (plinky); runway; midjourney; NVResearch (InstantNGP/NeRF); cofounder MediaMolecule (Dreams, LittleBigPlanet); demoscene/vj (statix/bluespoon)
Jorge Jimenez @iryoku1
5K Followers 802 Following Studio Head and President of Technology of Striking Distance Studios Spain. #TheCallistoProtocol. #CallofDuty. Game Developer. Gamer at heart.
Kostas Anagnostou @KostasAAA
17K Followers 143 Following Lead Rendering Engineer @WeArePlayground working on @Fable. DMs open for graphics questions or mentoring people who want to get in the industry. Views my own.
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Freya Holmér @FreyaHolmer
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Peter Shirley 🔮�... @Peter_shirley
14K Followers 7K Following Former IndianaU, CornellU, UUtah, Rayscale, Nvidia, PurityLLC, Nvidia, now Activision. You no take candle! #raytracing. #60fps #ViewsAreMyOwn
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Tom Stochastic | Maki... @h3r2tic
20K Followers 634 Following Defunct. The sky is bluer on the other side. ½ of @PounceLight 🐈🔦 Washed-up renderologist making games with @anastasiaopara
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6K Followers 594 Following Head of Rendering @ Pacific Light & Hologram ~30 games/engines/platforms, Fable, Splinter Cell, Total War, Dauntless, No Mans Sky, DeepMind Lab, V-Rally, etc.
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Bart Wronski 🇺🇦... @BartWronsk
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581 Followers 119 Following Research Scientist at NVIDIA. Opinions are my own.
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314 Followers 387 Following programming / c++ / graphics / physics / functional languages blog: https://t.co/Y926PCnkhY Working on https://t.co/3U2GavxvQH and more
East Midlands Railway... @EastMidRailway
81K Followers 177 Following Welcome to EMR. We run intercity trains between London and South Yorkshire via the East Midlands, and regional services throughout the East Midlands.
Andrew Varga @vargaandras
206 Followers 1K Following Computer graphics, TypeScript, Rust developer. https://t.co/lQUNgVReJM https://t.co/uDCzvX38FC, https://t.co/Arc4u695uU @vargaandrew ig
Dr Christian Sandor @drchrissandor
31 Followers 19 Following Senior Lecturer @ University of South Australia, Director of Magic Vision Lab & Visiting Associate Professor @ Tohoku University, Japan.
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2K Followers 1K Following Engineer | rendering, performance, optimization | working on PhD AI/ML | MSc CompSci/Eng | https://t.co/DtoU7hOxr2 | Fury Studios, prev. CD Projekt RED
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382 Followers 97 Following Demomaking. Physics. Operation Research. XviD. Helsing. ex-Google. WebP. YouTube. FinTech. Hacks. Opinions rare and mine.
Evan Wilson @Evan_A_W
41 Followers 1K Following
Tribhuwan Raj @Tribhuwanraj
168 Followers 2K Following Remote-First Software QA Engineer collaborating with Global SaaS Teams | Automation-Driven | AI & API Specialist | Preventing Critical Production Failures
Vipul Kapoor @kapvipoor
187 Followers 347 Following A Father and a Rendering enthusiast currently Rendering | Optimizing at Autodesk. Ex DevTech at AMD, Rendering at CAE. All opinions are personal.
Johnny Ho @randomjohnnyh
124K Followers 256 Following Cofounder, CSO @perplexity_ai. Former high frequency trader, competitive programmer. Think fast, build faster.
LaurieWired @lauriewired
156K Followers 293 Following researcher @google; serial complexity unpacker; https://t.co/Vl1seeNgYK ex @ msft & aerospacePeter Kirkup @pkirkup
765 Followers 764 Following VP Innovation at Disguise. Proud dad. Spending my time building marble runs and playing with agents.
Furkan Can Turan @fcturan20
324 Followers 1K Following GraphicsDev, Marmara University Computer Science Undergraduate.
Budi Purnomo @budirijanto
408 Followers 846 Following Technical Fellow at AMD, co-author of OpenGL ES 3.0 Programming Guide book; my tweets are my own opinion
Sven Andersson @andsve
1K Followers 3K Following Software Engineer at @figma Prev: @King_Games, @CrashOnTheRun and @defold. Opinions expressed here are my own.
Ganesh B R @ganeshbelgur
356 Followers 1K Following Gfx driver dev | Interests: Rendering, Game Engines and Learning algorithms | Opinions here are my own!
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182 Followers 356 Following Rendering Engineer at Eagle Dynamics. Opinions are my own.
Alexandre Lamure @AlexandreLamure
714 Followers 774 Following Graphics guy at Quantic Dream, thoughts are my own Bluesky: @alexandrelamure.bsky.social Mastodon: https://t.co/po1ORNRuJ7
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1K Followers 436 Following Senior Director, Game Engineering at Intel. My opinions etc. Follows are sources of opinion and do not imply endorsement!
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11K Followers 264 Following Official Twitter for Avolites, manufacturers of lighting control consoles, dimmers and media servers.
Ryan Fleury @rfleury
24K Followers 133 Following RJF // @dgtlgrove // Making RAD Debugger at @radgametools in @epicgames (opinions my own)
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412 Followers 916 Following Principal Rendering Programmer at @multiplayerdev, currently working on @StarfieldGame. Previously FarCry 6, Mass Effect, ARK.
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124 Followers 171 Following Lead Graphics Programmer at Spliced (and prior at Kojima Productions, PES and Rocksteady). Currently obsessed with GI, Pixel Quality and AA.
Johannes Rajala @Johannes_Rajala
72 Followers 521 Following VP Technology @BugbearGames, ex-@Sulake, ex-@NokiaTech, ex-@Rovio Interests: #graphicsprogramming #ar #vr #physicssimulation #realtimerendering
Dave W Plummer @davepl1968
104K Followers 85 Following Hi! I'm Dave Plummer. You might remember me from such Windows components as Task Manager, Windows Pinball, Calc, ZIPFolders, Product Activation, etc. Cheers!
SIMD Crawford 🟣 @omershapira
5K Followers 2K Following High-functioning millennial ■ AI 4 XR @ Meta ■ Prev: NVIDIA Research, XR, Omniverse ■ VFX⎯Mathematics⎯Electronic Elsewheres ■ Opinions mine, you can't have them

























