@AetheryaCh It's less worse, but still fairly shabby. I didn't have time this month to work on them, but the Fangyi is almost done, actually. Will probably drop it soon and start working on the Arcane one.
The translation work of this chapter was quite devastating to witness, so we spent 3 days and re-translated our own version of it.
Link to the chapter in replies!
CC clear badge added for EF. Unfortunately, no data available for which team/which risks, just the number. Refresh your profile so it shows up! Maybe I'll throw up a hall of fame later or something.
@chringez Counterintuitively, I bought only a single BP... yet the entire roster of characters materialized in my account anyway. Imagine the pull economy so insane buying pulls is not needed, yet it still brings revenue somehow
Endfield has gotta be one of the most astroturfed “large” gatchas ever. I’ve never met a single soul who plays this game but they always seem to have money for these booths and pay professional cosplayers for shoots
Just double-checked, this was the fastest Genshin maintenance I've done, clocking at 24 minutes starting from server open to Enka fully up. I wonder if I can do 20 minutes next time...
Enka is up for version SIX SEVENNNN. Fixed it quite fast this time, will try to be faster for other games when they update too. There was even a sabotage attempt.
@Hylung Prolly not, as key thing of the website is that data is authoritative; anyone could photoshop a card and upload an edited one.
Maybe it would be interesting to you to see some kind of build progress, then, if that's your usecase?
Enka is up for version SIX SEVENNNN. Fixed it quite fast this time, will try to be faster for other games when they update too. There was even a sabotage attempt.
@Hylung Well, yea, but there's arguably slim reason to use Enka itself to manage your builds if you can just use Akasha on top of Enka and get your funni numbers either way - unless you prefer to, of course. Which is why I'm thinking what to expand the feature set with. Will fix cryo
@JRock1208@geepungus@faizkyokaz That comment was slightly /s, but yeah, I agree actually. The main reason I said that is that the sense of speed specifically was perfected in 2000s NFS titles in my opinion. Definitely not the handling, but the all the little details that contribute to the feeling of going FAST.
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