Artist and Game Developer. Currently working on the ARPG Legends of Azamar (LoA). Demo on Steam!store.steampowered.com/app/3556700/Le…Joined September 2019
The Rogue class is playable now in the demo for Legends of Azamar! Here is a short clip showing off what combat might look like!
#arpg#indiegames#hackandslah#indiedev
I've been working on some new weapons for the next patch for Legends of Azamar! In patch 0.0.7, weapons will also have implicit modifiers. So axes will have an implicit chance to inflict bleeding!
#arpg#dungeoncrawler#indiegames#actionrpg#unity3d
@3IsCharm1 Hey, thanks for the feedback! Could you expand a bit more on what you said here? Was there anything specific about the movement, enemies or anything else that you think could be improved?
@solarwindstudio Thank you, that's very kind of you to say! And for sure, I've been inspired by lots of ARPGs like Diablo, Torchlight, Path of Exile and even FATE
Revamping the skill trees for Legends of Azamar patch 0.0.4! When you invest 10 or more points, you'll unlock keystones, allowing you to specialise your build even further!
#gamedev#indiegamedev#arpg#dungeoncrawler#unity3d
This week I've been working on the socket system in Legends of Azamar! You'll be able to add sockets, clear them, and even retrieve items in your sockets (at the cost of destroying the base item though!)
#arpg#actionrpg#indiedev#hackandslash#solodev
Working on one of the last features for the Steam demo of Legends of Azamar! It sounds basic, but saving and loading is one of the most important parts of any game... Unless you like losing your progress that is...
#arpg#dungeoncrawler#actionrpg#indiegame#indiedev
I've been revamping Act 2 in Legends of Azamar! You'll be able to delve into the crystal caves below the dwarven mining town of Mag Lodahn
#arpg#indiedev#actionrpg#hackandslash#gamedev
Working on the new hub in preparation for the Steam demo (which I hope to have released in a month or two)! You'll start in a small dwarven mining town as you uncover what lurks below
#arpg#indiegame#indiedev#hackandslash#dungeoncrawler
@teddyflow34 For the demo, players can expect a small vertical slice of the core gameplay loop. The demo will offer early dungeon crawling, loot and combat. Appreciate the support!
@teddyflow34 Thank you, I appreciate the interest! I have no formal release date yet, but of course, as I have information to share, I'll be posting it online
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