Weekly Challenge #52: Challenge Combo!
It's been a whole year of weekly challenges!
To celebrate, we want you to perform a challenge combo, where you accomplish at least the Primary goal of at least two of the year's previous challenges in one mission.
Any two or more challenges can be combined: air launch a spooky rocket to orbit, fly a cave man grand tour, land a VTHL capybara on the Mun!
Fly a VTOL sci-fi replica to visit two discoverables then return to Kerbin to perform an air show before flying it through the ring at the dock!
The levels for this challenge are the number of challenge objectives you can chain together.
On Monday, there will be a Total Solar Eclipse over North America!
We got our safety glasses ready! Check this link for details from our friends over at @NASA: go.nasa.gov/Eclipse2024
On Monday, there will be a Total Solar Eclipse over North America!
We got our safety glasses ready! Check this link for details from our friends over at @NASA: go.nasa.gov/Eclipse2024
To celebrate the Total Solar Eclipse on Monday, we invited @NASA and a KSP2 artist to give us the rundown on how eclipses work in real life and in-game!
New Dev Diary:
Black Hole Sun by Senior Technical Artist Jon Cioletti (ft. NASA Senior Visualization Designer AJ Christensen!)
Weekly Challenge 51: Capture an Eclipse
Total Kerbolar eclipses happen on Kerbin every day, but have you seen one anywhere else?
Your mission is to go capture some eclipses from around the Kerbolar system!
The occluding body and vantage point are up to you, and the eclipse can be total or partial.
𝗪𝗲𝗲𝗸𝗹𝘆 𝗖𝗵𝗮𝗹𝗹𝗲𝗻𝗴𝗲 #𝟰𝟲: 𝗠𝗮𝗸𝗲 𝗮 𝗖𝘂𝘁𝗲 𝗥𝗼𝗰𝗸𝗲𝘁
Throw out efficiency! To Bop with cost-effectiveness! After so many crashes, the space program has an image problem, and aesthetics are now all that matter! We need you to make the most adorable rocket you possibly can.
Will you build a rocket that looks like a puppy? Maybe give it googly eyes? Carefully adjust its proportions to induce maximum awww in onlookers? If it can make it to orbit, that would be nice, but we really just need it to look so, darn, CUTE!
Tomorrow marks 1 year since the Early Access release of Kerbal Space Program 2! 🚀
It's been an incredible year for us, but we'd like to use this opportunity to celebrate all of you. 💚
New Dev Update:
One Year of KSP2
by Creative Director Nate Simpson
New to flying planes and looking for some tips & tricks to help get you started? Check out our latest short tutorial on Centers of Mass, Thrust, and Lift! ✈️
This Week's Challenge: Build a Glider!
Rules:
The glider must be completely unpowered and launched into the air by a powered rover.
The rover may use any propulsion system to build speed before decoupling the glider, and must stay on the ground until decoupling.
The glider must carry at least one Kerbal pilot.
Primary: Launch your glider and land safely back on the runway
Secondary: Fly your glider under the R&D bridge
Jeb: Land (Crash?) your glider on the VAB or Training Center helipads.
Val: Glide as far as you can from KSC and record your best distance!
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