PCVR Gaming, PCVR Mods, Live PCVR Streams And PCVR Games That Will Make Your PC Put In WORK! #PCVR
https://t.co/PDyzFPVTrq
[email protected]PCVRGamer.net TorontoJoined May 2021
I don't who needs to hear this, but if you're sleeping on Quake VR Unleashed, you're doing it wrong. @supahvee1234 absolutely killed it!!! 🔥 This clip doesn't even show much of what you can do, this blew me away. It's the new VR HUB coming soon! 👊🏻🍻👇🏻
Oh my. God Of War is coming to VR.
I would LOVE to play the GoW games in full 6DOF VR goodness!
Nothing but bangers on PCVR!
#VR#VirtualReality#PCVR#SteamFrame#Quest3
@BoogieB_Gaming i just look everywhere. Not usually on twitter, i find stuff not on twitter and bring a small clip to twitter. Reddit, youtube etc. This was at the top of reddit today.
Diablo 2 VR Unleashed update v0.3.18 Is a BANGER!
This release brings physical shield defense, Barbarian dual wielding, adjustable difficulty, wrist companion and buff displays, and quicker access to items and skills!
Combat & Shields
Unleashed Combat — contributed by ChuckRibbits
- Physical swings still connect with every enemy they reach, while damage now accounts for attack rating, recovery between strikes, and reduced damage to later targets in a cleave. Increased Attack Speed helps recovery, rewarding deliberate, well-timed attacks.
Physical Shield Blocking, Parries & Ripostes — contributed by ChuckRibbits
- Hold your shield between yourself and an attacker to block, even while walking or running. Move it diagonally across your view just before impact to parry, then strike that enemy within 1.5 seconds for a full-damage riposte.
Adjustable Guard Strain
- Repeated blocks build an edge vignette and heartbeat. Lower your shield to recover. Choose light or dark feedback and Slow / Medium / Fast buildup under VR Settings → Combat. Medium is the default; this changes buildup speed, not vignette size.
More Deliberate Shield Bashes
- Shield bashes and physical Smite now require deliberate forward movement, reducing accidental attacks while guarding. Adjust Combat → Shield bash speed to suit your play style.
Barbarian Dual Wielding
- Swing or thrust either equipped melee weapon! Each hand uses its own weapon and controller feedback. Release both triggers for physical attacks.
Smash Pots & Barrels
- Break nearby pots and barrels with weapon swings. The existing Interact-button kick remains available.
Adjustable Difficulty
Want tougher fights? VR Settings → Combat → Offline difficulty now offers native Players 1–8 scaling, increasing monster difficulty and rewards.
Game default preserves your existing choice. Changes affect newly spawned monsters—Save and Exit, then start a new game to apply them throughout an already visited area.
Wrist Display & Skill Wheels
Companions & Active Effects
- Check your skeleton counts, other companions, buffs, auras, curses and character effects beneath the wrist minimap. This shows effects currently affecting your character, including those received from others. Toggle it under HUD → Companions & effects.
Quick-Use Item Slot
- Both hand wheels now include QUICK USE. Short-click with the opposite hand’s trigger to use the assigned item, or hold to choose a scroll, tome or other usable inventory item. Your assignment survives restocking and restarts.
Run / Walk Button
- Switch movement modes directly from either hand wheel.
Class Skill Categories
- Browse skills by your class’s three skill trees, All, or General / Items. Existing assignments are preserved.
Settings Help & Release Notes
- Hover over settings for an explanation beside the menu. The new Release Notes page lets you check the current release’s main changes without leaving VR.
Visual Improvements
Surrounding Arcane Sanctuary Sky
- Stars and nebulae now surround the level instead of appearing as a flat backdrop on one side.
Improved Building Interiors
- Selected roof and tavern surfaces render from both sides, improving missing roof undersides and window surrounds in Lut Gholein.
Minimap Frame
- A minimal bronze frame adds a little Diablo styling while keeping the full map visible.
Special Thanks
Huge thanks to ChuckRibbits for the combat and shield contributions, Sergious / BodyWalkVR for the original upstream work, and everyone testing, reporting bugs and helping improve Unleashed!
#VR#Diablo2#VirtualReality#PCVR#SteamFrame#Quest3
@paytkaleiwahea@SamSteffanina As someone who has been a hardcore VR enthusiast for 10 years, Diablo 2 VR is genuinely one of the sickest uses of VR to date, up there with modded Skyrim VR.
@SamSteffanina It's so fun. Check out my Chaos Sanctuary gameplay. It looks cool on a video but being there in VR is a whole other ball game. x.com/PCVRGamer/stat…
Mephisto was cool, but fighting through the Chaos Sanctuary leading up to Diablo was EPIC!
Diablo 2 VR is hand down one of my favorite VR games to date. And it's meant to be an isometric, top down, camera locked, mouse clicking ARPG. Make it make sense lol.
#VR#PCVR
TELL ME THIS ISN'T THE SICKEST USE OF VR TO DATE
- seeing the spells cast around you
- physically throwing javalins at enemies (with aim)
- immersive HUD/menus/maps
and this game is 26 years old...
This is the equivalent of how many people watched me play Diablo 2 VR yesterday on stream.
Im blown away by the support and excitement for PCVR lately. It's so cool to see after a decade of people telling me my favorite hobby is dead.
#VR#PCVR
Diablo 2 VR just got another massive update to melee combat lol.
Monkeylashes (D2VR dev) is a machine working late into the nights.
Will detail the update in the morning.
92 Followers 1K FollowingProfessional dumbass, gamer and explosive manic. Banner by @IO_Gunnar and profile pic by @45serpex. Just your average Isaac Clarke, and Omega knight main.
56 Followers 1K FollowingAI workflow nerd building agent infrastructure.
I am obsessed with new agent trends & tools - testing everything that drops, sharing what actually works
514 Followers 1 FollowingI had been making game for hobby since 2016.
Right now I'm using unity engine and developing 'Low Level Hunters', a sequel to defender patrol.
214K Followers 631 FollowingFPS is my DNA. Game Director @RomeroGamesLtd | New FPS in the works | DOOM, DOOM II, Quake, Wolfenstein 3D, Heretic, Hexen, SIGIL, SIGIL II.
130 Followers 8 FollowingI build products and chase ideas where art meets new tech. Founder, advisor & speaker. Previously built products and advised https://t.co/jMIwNhgB3C's CEO.
7K Followers 503 FollowingHello! I'm Vittorio, a passionate C++ expert with over a decade of professional and personal experience. | https://t.co/oPK35cqicU
851 Followers 5 Followinghttps://t.co/rTrmjq50k4
An unofficial modern VR port of TF2 by SaladWorks Interactive - Not affiliated with nor endorsed by Valve Corporation
662 Followers 2K FollowingI ❤️#GaussianSplats, #VRmodding, #robotics, #Entomology #eskate and DIY stuff.
Follow the journey of my Dark Messiah VR Mod https://t.co/dO4p0gR5Zu !
768 Followers 639 FollowingSoftware Engineer, YouTuber and Author. Follow here if you want insights into more than just my YouTube. a warning, I may be religious or political on occasion.
2K Followers 7K FollowingVR Game Dev who developed System Critical: The Race Against Time and System Critical 2 and System Critical 3 OUT NOW exclusively on PSVR2!!!
9K Followers 683 Following#NoMansSky Engine Programmer. Owner of #TrickyPixels who re-mastered #JourneyPS4. Platform lead on #ProjectCars and EA’s Harry Potter games. BAFTA member
76K Followers 1K FollowingA known passionate gamer & hype merchant. YouTube and Twitch. Valve, id Software, CDPR, Microsoft Game Studios, Rockstar.
He/Him