I’ve been traveling all day for my full-time job, and I finally had a chance to sit down and take in everything that’s happening.
I’m honestly overwhelmed by all of the kind messages, support, encouragement, and people who are following along with this crazy journey of building my own football game.
I work a full time job, I’m a husband, a dad, and I started this project because I believed there was room to build something special with the football community.
Seeing so many of you believe in it too means more than I can put into words.
I can’t wait to show you what’s coming next.
Thank you. ❤️⚽️
Josh
⚽️ Day 51 of building my football/soccer game solo in Unreal Engine 5.
Tonight, I'm launching the first phase of dribbling v2.0. Dribbling 2.0 contains new ball physics and dribbling animations:
⚽ New dribble animation with the dribble touch landing on an authored contact
Good morning ☕️
By popular demand, I have shifted my focus on implementing version 2.0 of dribbling and ball control. I'll be focusing on realistic ball physics, dribble animations, dribble turns, etc.
It is quite a complicated topic, so if you don't see any updates for a
Good morning ☕️
By popular demand, I have shifted my focus on implementing version 2.0 of dribbling and ball control. I'll be focusing on realistic ball physics, dribble animations, dribble turns, etc.
It is quite a complicated topic, so if you don't see any updates for a while, that is what I'm working on!
#indiedev#gamedev#soccer#football#unrealengine
⚽️ Day 50 of building my football/soccer game solo in Unreal Engine 5!
Last night's 1.0 version of slide tackles and defensive animations only tackled the attacking player. Tonight's 1.1 version now contains ball physics as well:
🦵 Slide into the ball and it ricochets with
Version 1.0 of slide tackles and defensive animations are complete. Video will be released tonight.
Attempting to work through some first touch logic for the rest of tonight.
#indiedev#gamedev#football#soccer#unrealengine
⚽️ Day 50 of building my football/soccer game solo in Unreal Engine 5!
Last night's 1.0 version of slide tackles and defensive animations only tackled the attacking player. Tonight's 1.1 version now contains ball physics as well:
🦵 Slide into the ball and it ricochets with
⚽️ Day 50 of building my football/soccer game solo in Unreal Engine 5!
Last night's 1.0 version of slide tackles and defensive animations only tackled the attacking player. Tonight's 1.1 version now contains ball physics as well:
🦵 Slide into the ball and it ricochets with real physics
🎮 The two players involved in a slide tackle can't instantly regain possession; the ball becomes a 50/50 loose ball
❓ Is the first slide tackle in clip #1 fair play or a foul?
Comment below! 👇
#indiedev#gamedev#football#soccer#unrealengine
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