Frontend & Creative Web, passionate about graphics and 3D, with 4 years of professional experience and a degree in Computer Science from the University of Pisa.simone-dev.com Pistoia, TuscanyJoined November 2018
Added real-time water reflections to my infinite procedural browser game.
The map generates endlessly as you fly, so catching the dragon's reflection on the lakes before breaking through the volumetric clouds adds a lot of necessary scale. Built with Three.js. #threejs#webgl
I asked AI to generate and rig an entire 3D dragon using exactly zero image or model assets.
100% code rendered natively in Three.js. The base mesh is wild, but the procedural flight animation and dynamic rigging actually work surprisingly well.
I got my infinite procedural dragon world running on mobile browsers. 🐉📱
Added virtual joysticks and optimized the Three.js chunks for mobile hardware. (Ignore the frame drops, iOS screen recording is heavy on the GPU!). #threejs#webgl#gamedev
Turned the browser screen into a 3D window. Using MediaPipe head tracking to drive camera perspective in Three.js, with the live webcam stream mapped dynamically so the object reflects the physical room in real time.
@stickdevx I still need a lot of performance improvements, for now I generate all the chunks in a radius around the camera and unload the ones too far while moving, however without the screen record is a lot smoother
Still iterating on the hand-tracked digital lens.
For this version, I'm experimenting with swapping different custom post-processing shaders inside the 3D geometry. Built with Three.js and Mediapipe
I built a real-time liquid simulation in the browser.
It processes over 100k simulated particles at 60fps, complete with dynamic foam generation and interactive buoyancy. All the heavy physics compute is powered entirely by WebGPU.
I built a glitch in the Matrix. 🟩🐇
Turned the beach into cascading green code using a custom digital rain GLSL shader and an in-browser WebAR portal. Built with Three.js + 8th Wall, running natively on mobile Safari. #creativecoding#webgl#threejs
I tied scroll velocity to a custom WebGL shader. The faster you move the slider, the more the images physically distort through chromatic aberration and pixelation before snapping back into place.
#WebGL#creativecoding
I built an infinite world to explore on a dragon. The terrain generates procedurally as you fly, complete with volumetric clouds. All running in the browser with Three.js. #threejs#webgl
Weekend experiment: I built a portal to another dimension. 👾
Tweaked the custom GLSL dithering shaders on my Three.js + 8th Wall WebAR setup for a full neon-purple retro vibe. Running natively on mobile Safari. #creativecoding#webgl#threejs
I built an infinite world generator that runs in the browser. Every keystroke instantly calculates and renders a new procedural landscape with distinct biomes. Built with Three.js.
I wrote a few custom WebGPU shaders to test different AR visual styles on my hand. It uses MediaPipe for tracking and runs entirely in the mobile browser. The fast switching between heat-maps and dot-matrix patterns is really fun to play with. #WebGPU#shaders#AR
81 Followers 384 FollowingSoftware Engineer. Building @snackdotgame
https://t.co/hzbs6HFeT1 Multiplayer games on the web
https://t.co/HOGTwCcVrQ Fast search on macOS
166 Followers 150 FollowingCode for work • Code for fun | Web • 3D • Atari ST • Retro | Founder @mesmotronic // follow there for web and 3D, here for retro
634 Followers 2K FollowingYoutuber/Vibe Gamedev
First time playing every game. No script
I also make games with AI's help
My 1st:
https://t.co/tpnMDR13GV
32 Followers 395 FollowingCreative Web Developer | Looking for Junior Position | Build anything took my interest | ThreeJs | WebGL
github : https://t.co/jaE6sABX6p
5.1M Followers 4 FollowingOpenAI’s mission is to ensure that artificial general intelligence benefits all of humanity. We’re hiring: https://t.co/dJGr6LgzPA
9K Followers 3K Following🤖🍃🐵 navigating space & time
finding shapeshifting machines
staff ai engineer at @latitudegamesai
ex @githubnext, @replit, @tldraw
33K Followers 1K FollowingI make games with AI. Making Cook the Dungeon, a first-person roguelike deck builder game. Product Designer, Co-founder at Nurture and Reroll.
936 Followers 248 FollowingNostalgic | Creative/Game Dev | I have a YouTube channel where I share my projects/experiments, sometimes with the free source code 😛
18K Followers 38 Following(an alien👾) GLSL artist/ PhD @tudelft/ Simulation Theory/ Grand Award @ADAAman2020/ JACK James Award @ArtOlympia/ My code shared @x is MIT Licensed (🦠西辻󠄀 陽平)
78K Followers 757 FollowingI turn coffee into lines of code. Sometimes it looks good • https://t.co/EwzqqBQhqS • Learn how to create 3D websites 👉 https://t.co/vAW4e3Er2Q
760 Followers 72 FollowingSelf-taught iOS developer building StikDebug and experimenting with Apple platforms. My relationship with Apple is mostly one-sided.
62K Followers 517 Following#1 Porygon fan. Reporting on Pokémon, Nintendo, and Gaming News. Researching Rumors and leaks🧐. Meme Analyst. Discussing about video games. JRPG enjoyer.
145K Followers 53 FollowingScholar, study deep network and reinforcement learning. Also a Pokémon fan. Member of Team Rocket Branch: Team Riddler. Warning! R 18+. 姜太公钓鱼,愿者上钩;Khu钓鱼,野鸡上钩。
959K Followers 85 FollowingWe're building real-world foundational models for physical AI, so people and machines can work efficiently and safely together.