Goblinounours @TSG_LAB
Grumpy Goblin Livin' inside the Gobcave Joined July 2011-
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@mythryll @BellularGaming I don't always agree with Bell, but saying that he changes opinions too often is a bit reductive. He's been saying for many years that WoW's narrative was not hitting the mark anymore. What you call 'changing opinions' might simply be him admitting that SOME THINGS are good.
@kurlancheek It's cool that the team made the current pathing system work for pets, but you know something that could go really hard for waaaaay into the future, as an alternative to the cages? It would be a looped spline decor you can only see in Build Mode. When customizing it, you'd have a bunch of shapes to pick from. Just like with the cages, you could assign a pet, and DONE. Your pet would follow that spline, running/flying in a loop. Alternatively, have a glowing square decor you can only see in Build Mode for the stationary option. Advantages of this would be: • The pet wouldn't be randomly running on furniture, bumping/clipping into walls, going where you don't want it to go, etc. • You wouldn't have to hide the 'cage' into the floor if you don't want to display it. Just saying, I hope if we get to display alts in our houses, it won't be something where we can ONLY display them on special interative chairs, beds or carpets. ALTHOUGH I hope that'll be an option. Either way, I hope we'll get controls to pick animations like 'crafting', 'reading a book', 'kneeling', 'attacking', 'cooking', etc. It would also be a nice upgrade for stationary pets, to be able to select an animation like 'sleeping' or 'sitting' if available.
@kurlancheek On Live, this is still not working. If I select the Large House exterior, I can't move it AT ALL. Can't even rotate it.
@kurlancheek On PTR, I've been trying to move my Large Orc House in my plot, but I'm still unable to do that. Tried removing all the decor that could clip into it to no avail. I don't know if it's a me-problem, a PTR-problem, an Horde-problem, a Housing-problem... Any insight? Or do I risk to just have to "deal with it" on Live until 12.1.5?
@kurlancheek @Gothalion @Gigabear_X I feel that. I checked and went "I've spent 12% of the past 20 years on WoW". It put things in a whole new perspective.
@tobyfox Uh. And I believed it when people were saying it was based on "My Sharona" by The Knack...
@PirateSoftware Anthropic's Panama reminded me a lot of how, many years ago, the DCAU had this version of Brainiac that would explore the cosmos to copy knowledge and delete the original source. youtube.com/watch?v=lKqzUx…
@kurlancheek @WatcherDev There's a lot of doodads in the Amirdrassil Raid and some of them would be *AWESOME* as Housing Decor. Could they be retroactively added to bosses at some point? #warcraft Like, these pictures below are not even covering the amount of awesome decor Blizzard artists made for this raid. I'm seeing tables, a bunch of chairs, scrolls made of bark, lots of plates and bowls, mugs, jugs, stone pots, floating books, chariots filled with leaves, owlbear statuettes. These look cozy as hell (except the stone benches, the roots must be super uncomfortable)! Man, I don't even have a Night Elven house and I still want to collect all those things. ALL OF THEM.
@TaliesinEvitel @TaliesinEvitel Well that sure was a nice stream.
Here are some of my expectations for World of #Warcraft The Last Titan, just to be able to either say "I KNEW IT" or "Ha ha, I was so fucking wrong, lol" (the latter being more likely). Could be funny to compare theories with @TaliesinEvitel. • I'm expecting a bunch of zones to be merged together because it wouldn't make sense for current Blizzard to release an expansion with 7-8 zones. I assume that Grizzly Hills will be merged with Zul'drak and maybe with the Howling Fjord, make it a 3-in-1 special deal, not super wide, but very long from South to North, kinda like Eversong. I could see Sholazar Basin being merged with the Borean Tundra, with Sholazar's vegetation getting out of control and creeping South in the Tundra. I could see Dragonblight merged with Crystalsong. And finally, I could also see Icecrown merged with Storm Peaks. • I assume that the whole continent will be redone from scratch. I think that Blizzard will then take advantage of this to entirely re-do the outside of Ulduar to make it match the inside of the old raid, meaning we'd get to see all of the structures where we fought the first 4 bosses. I would guess that there would be some kind of big tram system going to Mimiron's workshop, which could be a fast-travel system to the Western part of Icecrown's cliffs (near where the Scarlet Crusade had a base). • I believe Blizzard will reveal a playable Vrykul race. Now would be the perfect time, and we've been getting A TON of transmogs for them over the years in a bunch of expansions. Even now, in S1 of Midnight, the Priest outfit is Valkyr-coded (which is kinda Vrykul-adjacent) out of nowhere. Ideally (but I'm not putting all of my chips on this), they could also do a thing with either Ogres or Taunka Taurens for the Horde to keep the Vrykul for the Alliance. I could see the Vrykul joining the Alliance by recognizing that the Humans are their descendants... But I could also see them being Neutral much like the Pandaren/Dracthyr, by having two sub-factions, each with a sub-leader, not caring about Humans being their descendants, but instead caring about who's faction is the strongest and bravest. • If the Titans come back to Azeroth, it's an easy guess to expect the return of Illidan and Sargeras. Personally, I'm expecting them to have been forced to 'comply' in one way or another. I can AT LEAST see Sargeras acting all nice and heroic in a "There is Burning Legion in Ba Sing Se". • I would assume that Algalon would play a role at some point. Supposedly, he'd been watching mortals since the end of the old Ulduar Raid. I could see him speak on behalf of mortals to the Titans alongside Tyr. Odyn would likely be on the opposing side (especially because of how Vyranoth and us left him in Dragonflight). • Because of the above points, I think the capital-city of TLT cannot be a place like Ulduar - I would expect something like a Vrykul town. Could be an occasion to bring back some old faces from Legion, too. • Yogg-Saron *has* to make a come back in some capacity. I could also see a twist where Blizzard reveals that we never actually killed Loken, that he used some machine to create a really good illusion, because... I mean... Loki, God of Mischief, all of that? Would be an easy fix to bring him back and actually bring him to the level of importance he has in the Chronicles book, as being the one who freed Yogg-Saron and gave orders to Zakajz and Kith'ix. Since Wrath, he would've been working with Yogg-Saron away from the prying eyes of the Keepers of Ulduar. Maybe they're in Azjol-Nerub. • I think- no, I *want* to see Naxxramas crashed into the ground as a ruin which we'll get to explore either as a dungeon or as a delve. Outta be full of green slime down there. FUN! • I think Azjol-Nerub will only play a minor role in 13.0 (if not be completely locked off with big spidery-doors), and might be the 13.1 zone. What Blizzard already have to do / done on the surface of Northrend should be more than enough, I don't see them being able to pull off Azjol-Nerub ON TOP of the other zones for 13.0. But I would be SHOCKED if we never went in Azjol-Nerub during TLT, even though I'm as tired of underground zones as the next guy (and 12.1 + 12.2 aren't gonna make this any better). • I would like to see the Kirin Tor attempt to play a role in Northrend, maybe alongside the Blue Dragonflight. Maybe they could establish a research camp somewhere? • Obviously the Aspects will be returning in a major way since we will need to deal with Iridikron. How big of a role will he play, I have no idea. I would imagine that he could be the S1 final raid boss. Once he's dealt with, the Aspects will have a more passive role in the rest of TLT. I'm sure Tyr will play a role in all of this, though. • Whether Azshara will play a role in The Last Titan or in 14.0, no idea. I could see either way. • I think the big climactic final showdown with an all-powerful Xal'atath will happen at the end of TLT, at the end of the World Soul Saga. Either that, or Azshara shows up right at the end to steal all the power from Xal. I don't think Xal'atath will straight-up die in Midnight. The World Soul saga is meant to be a trilogy and it would be weird of Blizzard to pull a "The Last Jedi" on us with Xal'a-Snoke dying in Midnight. One thing that's been obvious is that Xal'atath has been the major antagonist since the beginning of the Saga. Not Iridikron, not Denathrius, not Azshara. It's as much Xal's story as it is the World Soul's. • I'm expecting the Ebon Blade and the Forsaken to play a big role in the Icecrown-part of the expansion, as they would likely have to deal with the remaining sea of undead which someone is FOR SURE trying to command (could be a Nathrezim, setting up a return of Denathrius). I could see some story about freeing them, giving them purpose, and creating some kind of new group of Undead - neither Scourge, Death Knights or Forsaken. Alternatively, we work with Sylvanas and Arbiter-Pelagos to offer them the afterlife they deserve. • Since Felo'melorn was basically not mentioned in Midnight, I might be setting myself for failure there, but I would like SOMEONE to fucking acknowledge Shadowmourne in The Last Titan. • I have no clue what will be done with Icecrown Citadel. Is it still standing? Is it an allied-location? A dungeon? Delve? Raid? Could be all of the above. • I'm also expecting Dagran to show back up near Ulduar to figure some things about the Titans. Maybe uncover the truths of their intents. • I could see a side-questline where the Mechagnomes of Mechagon come to interact with the Titanic Mechagnomes and/or help the gnomes that King Mechagon 'robotified' back in Wrath in Borean Tundra, to see if the process can be reverted. • Because Blizzard took time in 12.0.7 to add Lorewalking about the Loa, and a suspiciously HUGE part of it makes us redo a lot of quests in Wrath's Zul'drak to show us their Loas, to me it sounds like there will be some quests where Zul'jarra travels with the Amani Loas (and maybe the Darkspears and Zandalari?) to offer help to the Drakkari in mending what's broken. If hopium be strong and true, Jan, he be alive and there to provide his own perspective on tings. Naaaah, jus' kiddin', he be dead by 12.1.5, mon, ha ha ha. • I would assume the Earthen of Northrend would be redone to use the same base as TWW's Earthen, with their own character-customizations to make them stand-out. Through some achievos, we could have a way to unlock those. • I would like to see Muradin come back to ... do something with the Frostborn Dwarves. Could be just to lead them into some battle. • Because of my expectations regarding the Forsaken and the Dwarves, I think it could be likely that we would get Housing exteriors and interiors themed after the Forsaken and Dwarves. • I would hope that by the end of The Last Titan, the Forsaken would get to (at least) fully cleanse Undercity, which could open the way in 14.0 for completely redone versions of Orgrimmar, Stormwind, Ironforge and Undercity. Look, I don't care about the first 3. Just give me back my Undercity, FFS. Feels like it's been 84 years since BfA. • TLT could also be the moment where Nozdormu actually becomes Murozond. For this, I would assume that Soridormi will die, and for that, I think the Blood Elves would have to get involved in TLT, because Salandria (if you know who she is, you know where my mind is going). • Arthas mentioned in the expansion. That's it. That's all. There is no way he's not mentioned once in the expansion (especially in Icecrown), even as a memory, flashback, whatever. We all know it. Side-note : I just hope he's not portrayed as an unredeemable asshole like Zul'jin was in Midnight's Zul'Aman. Both characters did bad things, yeah, but the pain and anguish they went through was glossed-over. Midnight does a great job of not mentioning a lot how Elves basically stole lands from the Amani, which includes sacred burial sites. In trying to re-take their lands, Zul'jin was betrayed, lost an eye and had to cut his own arm to survive, but who cares, right? He probably was in the same position Zul'jan was, listened to Malacrass' ideas... so that makes him a bad guy. Weird though, because we like Zul'jan. Arthas basically was backed-up against the wall by Mal'ganis and was forced to make a deal with the devil by taking Frostmourne, not fully understanding what he was getting into. That put him in the exact same position as Sylvanas, with his soul fractured, all the best parts of his soul taken away. Sylvanas got to be judged and had a fitting penance. Arthas' name was dragged into the mud over and over again. Didn't even get to have last words or appear as a ghostly form of himself. Whatever Anduin went through in Shadowlands (and we know it messed him up for years), Arthas went through it 10 times over, and he was just shot in the back by Blizzard like he was Lennie from 'Of Mice and Men'. Just sayin'. Justice for Arthas.
If we want to remove large bodies of water but can't rely on buckets anymore because of infinite-fluids, then ... we'd need sponge-blocks or a different kind of bucket. I'd be fine with that, TBH, but it'd be a bit too Minecraft-ish. My personal solution would be a set of fountains (think like benches or devices) we could build with various visual styles depending on stone-type. You could put buckets in their inventory and it would "cook" them into water buckets. That would be a clean solution. As far as fluids go, I would point a finger at Creativerse which had water and lava, but also Mineral Water (which applies healing-over-time) and Corrupted Water (which applies a DoT). Some fluid other than water could also be used as a component in crafting as well. That'd be nice. Most important, something I have never seen in either Creativerse, Boundless, Minecraft or Hytale would be a thing that detects if there's a column of at least 3 blocks of water (for example, at which point the game changes the vertical texture of the blocks to look like rapids, white with streaks going down fast, to make proper waterfalls. Waterfalls where the water-texture slides down slowly are lame.
@ohshestakingit @kurlancheek @chewyeclipse Those statues in Silver would be especially cool for a Ren'dorei house, if we could put a Blood Elf house exterior in Founder's Point with customizations to make it look Ren'dorei.
@Jolly_Jack < puts aluminum hat on > UNLESS there is some bigger PR plan to boast to a group of people (not us) by saying "our AI hacked someone else and that someone else couldn't tell it was us on their own".
Is it just me or is testing an AI outside of an air-gapped system a spectacularly smooth-brained decision? bbc.co.uk/news/articles/…
@fallenvanh @Simon_Hypixel When I wrote my original tweet above, the picture below is what came to mind. No need for crazy abilities. Just let me go fast and yeet everything out of my way. ^^
@Simon_Hypixel You're such an evil tease.
@kurlancheek 100?! Woah. That's a crazy upgrade! Imma turn my house into Wayne Manor. Full of orphans.
Lunaronin777 @lunaronin777
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TEREZGAMING - CURSEBR... @thunderboit4
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𝓕𝓻𝓪𝓷𝔃�... @Franzi_Brainafk
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Matt @Laganish
8K Followers 759 Following If divine and devil both lie in detail, then art lies in intention, and I lie awake. Usually writing about WoW for @BellularGaming.
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12K Followers 628 Following Hytale dude! Use Code KWEEBEC #HytalePartner - Creative director, game designer, working w/ YouTubers https://t.co/aAV94nz91J
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19K Followers 331 Following Executive Producer & Vice President for World of Warcraft, gamerette, optimist, RPG enthusiast. My opinions are my own, not of my employer.
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Ellie - keyboardturne... @keyboardturn
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4K Followers 489 Following I make video game music for a living! Worked on Coromon, Realms of Magic and more. Currently on Be My Horde, Felbound and Coromon Rogue Planet. 100K on YouTube!
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211K Followers 210 Following CEO @PrizePicks Formerly: President @Blizzard_Ent, Corp. VP @Microsoft (Windows & Xbox). Built a lot of product with some great teams.
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387K Followers 172 Following Early Access is now available! Set out on an adventure built for both creation and play! Hytale is a game developed by @Hypixel Studios.
Top of the Mornin Cof... @TOTMCoffee
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Xaliesin & Evitel @TaliesinEvitel
63K Followers 889 Following We live together, we play videogames together. Mostly World of Warcraft, but other things too • https://t.co/k3ZKMptJAA
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very cute dog haver @pedrothedagger
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1.2M Followers 163 Following Created a TV show called Gravity Falls. Pre-order The Art Of Gravity Falls now! 🎨🌲❓ https://t.co/w9vOoiItab
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461K Followers 393 Following Everyone's favorite #Warcraft site, covering Midnight, WoW Classic, MoP, quests, classes, raids, news and more! Now expanded to #DiabloIV as well 🚀
Rygarius @Rygarius
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Ion Hazzikostas @WatcherDev
106K Followers 106 Following Game Director on World of Warcraft. Here be internet dragons.
Brian Holinka @holinka
57K Followers 485 Following https://t.co/Fd4zcx0q6K Game Designer, Riot Games, LoL MMO Tweets self-destruct. He/him. #BillsMafia #GoIrish
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46K Followers 909 Following Chadd Nervig. Principal Game Designer on Hearthstone. ♂. Tweets are my own opinions.
Bethesda @bethesda
4.3M Followers 40 Following The official home for games published by Bethesda: Starfield, DOOM, Elder Scrolls, Fallout, Indiana Jones and the Great Circle, Wolfenstein & more!
Owen Landgren @olandgren
10K Followers 1K Following Senior Game Designer II on WoW at Blizzard. Tweets are my own. Beer/Games/Animals/MN Sports. Giver of sincere hugs. He/Him. Avatar by @aethersen
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295K Followers 783 Following The home of Rocksteady Studios. #BlackLivesMatter #Pride For careers opportunities ➡ @RocksteadyJobs
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282K Followers 1K Following Counter pick Joueur du grenier et MEME à temps partiel. CONTACT PRO : [email protected]

















