Open source compiler from LLVM to WebAssembly, with a focus on size, speed, and the Web 🚀
See also: https://t.co/pSAyE0j77memscripten.orgJoined June 2014
Emscripten 3.1.68 is out! 🥳
github.com/emscripten-cor…
Among the changes:
* Support for 256-bit SIMD intrinsics (compiled down to 128).
* Binaryen optimizer improvements can greatly speed up the link stage in larger projects.
It looks like a long-standing iOS issue with OOM errors on large wasm projects has finally been fixed in iOS 18, according to several user reports:
github.com/emscripten-cor…
🥳
Emscripten 3.1.67 is out:
github.com/emscripten-cor…
This is a small release that includes a fix for a minor regression in the previous release related to Embind's TypeScript support (see changelog). If you noticed an error there, upgrading may fix things.
Emscripten 3.1.66 is out! 🚀
github.com/emscripten-cor…
Includes correctness fixes for pthreads and support for some newer WebGL extensions, among the usual bugfixes and general improvements.
Emscripten 3.1.65 is out! 🚀
github.com/emscripten-cor…
Recent releases have been mostly bugfixes. Larger ongoing work includes wasm-exceptions, wasm64, and other new wasm features that are in progress.
Emscripten 3.1.62 is out! 🚀
github.com/emscripten-cor…
Among the improvements are more control over Embind's handling of class properties.
Note the ABI change to use bools in the Emscripten C API.
Emscripten 3.1.60 is out! 🚀
github.com/emscripten-cor…
Aside from general fixes and improvements, this includes better support for defining the lifetimes of embind objects.
Emscripten 3.1.58 is out! 🚀
github.com/emscripten-cor…
This is a quick release after 3.1.57 to fix a regression.
3.1.57+58 add significant code size improvements to two separate features, pthreads and dynamic linking.
Emscripten 3.1.57 is out!🎉 🚀
github.com/emscripten-cor…
A rather large release this time, including LLVM updates, new TypeScript bindings support, and a lot more.
Emscripten 3.1.50 is out 🚀 🎉
github.com/emscripten-cor…
Big changes this time, including a port of mimalloc (much faster multithreaded malloc), system library updates from LLVM, and improvements to JS polyfilling.
🎉 The September release of @code is here! Check out what's new:
🧑💻 Similar command results in Command Palette
🖥️ Go to Symbol in notebooks
🧑🏽✈️ GitHub Copilot Inline chat goes multi-turn
... & more!
Release notes: code.visualstudio.com/updates/v1_83
Download: code.visualstudio.com
8K Followers 1K FollowingOSS devtools, ex-Google Chrome, ex-Cloudflare, these days actively working in the WebAssembly land.
Not here anymore, find me on Bluesky.
3K Followers 87 FollowingPyodide is an open source Python distribution for the browser and Node.js based on WebAssembly/Emscripten
We are on Mastodon: https://t.co/z92vTWRuz4
889 Followers 865 FollowingWebassembly community hosting the W3C CG Discord https://t.co/1OcMyAr5R0 and Munich Meetup https://t.co/A3ZGY0NfSl run by @ttraenkler
3K Followers 2K FollowingGamedev (Fortnite) and Pastor (not Fortnite)
🎮: Created tweak zone, human-like aim assist, flick stick, gyro best practices, quick weapon, etc.
284 Followers 2K FollowingFrontend architect. I like Java, TypeScript, the web platform, React, GraphQL, UI and graphics programming, hobby game development and drawing.
82 Followers 155 Following“When there’s no way out, you just follow the way in front of you.”
"when the wolf comes, better be in stone house "
Full Cycle Developer - Si Señor