Heroic Labs @heroicdev
Empowering game developers with Heroic Game Stack: #Nakama OSS game server, #Satori LiveOps system, #Hiro Unity Game DevKit, and Heroic Cloud Platform. heroiclabs.com San Francisco, CA Joined April 2014-
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@MihQuanVN Reports are always welcome! We'd appreciate it if you reached out at [email protected] 🙇
Create an In-Game Store system, seen in games like Fall Guys, in our fourth RECONSTRUCTING FUN; a series where we explore populate and engaging meta gameplay features and implement them using Nakama and Hiro. hubs.li/Q02cvYH40 #nakama #hiro #gamedev #gamedesign
Create a Quest system, seen in games like Hearthstone, in our third RECONSTRUCTING FUN; a series where we explore populate and engaging meta gameplay features and implement them using Nakama and Hiro. hubs.li/Q028H0CJ0 #nakama #hiro #gamedev #gamedesign
@pilaba_ Hi @pilaba_, we'd love to help you get going with Nakama. Please feel free to reach out to us on our community forums (forum.heroiclabs.com) explaining what issues you're having and we can hopefully help you further. Cheers.
Create an Event Leaderboard system, seen in games like Royal Match, in our second RECONSTRUCTING FUN; a series where we explore popular and engaging meta gameplay features and implement them using Nakama and Hiro. hubs.li/Q026LnVq0 #nakama #hiro #gamedev #gamedesign
Create Collectible Card Mechanics, as seen in games like Clash Royale, in our first RECONSTRUCTING FUN; a series where we explore popular and engaging meta gameplay features and implement them using Nakama and Hiro. hubs.li/Q025jHNd0 #nakama #hiro #gamedev #gamedesign
@MiltonCandelero @golang This is really cool, thanks for sharing! 🙏
Using @heroicdev #Nakama with @golang and #VSCode ? Check out my new snippets plugin! marketplace.visualstudio.com/items?itemName… It will suggest you the signature of all those pesky hard to remember functions!
Learn how you can quickly integrate ML models with Nakama, our industry leading open-source game backend, to level up your gameplay! #gamedev #machinelearning hubs.li/Q024Cfh30
🎉 Nakama, the open-source game back-end, has just surpassed 7 MILLION docker downloads! If you’d like to learn more about how Nakama can help you build a highly performant and scalable back-end for your game, visit hubs.li/Q024653M0.
If Unity's new pricing has you thinking about alternatives, see how Hiro can help you get started quickly in Godot - shortening typical dev cycles by 12+ months with features like Economy, Rewards, Inventory, and more🚀 #GodotEngine #Hiro hubs.li/Q022wlLM0
Exciting News for Unreal Engine Devs! 🎮 We're thrilled to announce Unreal Engine support in Hiro! Shorten your dev cycles by 12+ months with features like Economy, Rewards, Inventory, and more. Unleash your creativity today! 🚀 hubs.li/Q021ZBs10 #unrealengine #nakama #hiro
Thrilled to announce that I'll be speaking at JS GameDev Summit '23 this September, where I'll be covering the benefits of adding social features to your games and showing you how easy it is to add them with the help of Nakama by Heroic Labs (@heroicdev). #gamedev #javascript For out more and register today at jsgamedev.com.
A software engineer with 15+ years of experience😎 @codewithtom will be glad if you join the talk! "Over the past 2.5 years, I've been part of DevRel team at Heroic Labs. During the time here, I've gained valuable insights & excited to share”
🎮 Dive into our latest blog post featuring a case study on Original Games! Learn how they're using Heroic Cloud and Nakama to create engaging, casual mobile games with a focus on social features and live operations. 🚀 Check it out: heroiclabs.com/blog/original-… #GameDev #HeroicLabs
Meet @CodeWithTom, a software engineer & game dev💥with a passion to share knowledge. As the lead engineer in Heroic Labs DevRel team & creator of the popular YouTube channel CodeWithTom, Tom strives to empower the next generation of game devs via engaging educational content.
🎉 We're thrilled to announce our new partnership with @CodeWizardsLtd, industry leaders in game and esports technology. Exciting things are on the horizon as we join forces to serve our customers and the wider community even better. Learn more at hubs.ly/Q01RW1nw0
Incredible numbers! Huge congratulations again. 👏
Age of Wonders 4 is officially the fastest selling game in the series! 😱 In less than 1 week we achieved: - 250k copies sold - 42,826 peak concurrent Steam players A big THANK YOU to all our players, we couldn't have done it without you! 💝 #ageofwonders4 #aow4
Huge congratulations to @TriumphStudios & @PdxInteractive on the successful release of Age of Wonders 4. 🎉 We’re extremely proud to be powering such a great addition to the series!
Our CEO, @cmolozian is giving a talk in #gdc2023 on how to design an expressive matchmaking system with #opensource libraries. buff.ly/405HRUj Location: Room 3005, West Hall Date: Monday, March 20 Time: 2:10 pm - 2:40 pm Definitely attend and ask some tough questions.
We're excited to partner with @googlecloud on their strategy for live service games and bring Heroic Cloud, #Nakamaserver and our other products, to their game studio customers and their players: cloud.google.com/blog/products/… Find out more heroiclabs.com #gametech
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