While my main focus right now is to correct some core issues with the first batch, all this work is progressing towards a 'Version 2' that I'm really looking forward to ;) ∞
Feels good to be getting my hands dirty again and I've made good progress over the last week with my new prototype. My new approach has been proven to work well so far. I've put in another PCB order for a revised design and hope to be able to share more details soon :)
Update regarding the kiniro multi:
Had some hiccups with the first run late last year then became pretty busy IRL between work and moving houses. Development on a new revision is underway to address some issues found with CV1000D games and hope to have good news for everyone soon
Just a gentle reminder, if you’re interested in the KINIRO ULTRA please sign up via the interest check instead of dming me directly. Thanks!
blog.kasaski.dev/2025/04/22/kin…
I've had a few DM's sent to me on Arcade Projects that I've been unable to view or respond too for the last few months. I can't get the site to load :(.
If you've recently sent me a DM on AP please re-message me here so I can respond
I have published a draft guide for the installation of the kiniro ultra. If you are interested in the project, please take your time to read through this and understand what is required :)
blog.kasaski.dev/2025/08/12/kin…
@artur Its also unfortunately made every other supergun irrelevant for me until someone else makes one with USB-C PD. Not having to use a large seperate meanwell psu is such an upgrade.
Unrelated (kinda) to kiniro, is anyone willing to part with their EASY ARCADE2 Supergun? Need to upgrade my test bench setup, but they've been out of stock forever...
@victoralonso_es The spelling in mine is actually the beetles name from mushihimesama, which the project is named after :) kin iro (also means golden) rather than ki ni ro.
@artur@psykomantis I have yet to finish my experiment, but i have made a little flex PCB mod that allows you to use the larger ram present in D pcbs on a B pcb. As far as I’m aware that is the only limiting factor to running D games on a B PCB. My focus has just been on the D boards until now
And a thank you to everyone for a larger than expected response to the interest check, without it I don’t think I would’ve been unable to push through some of the road blocks I have faced so far!
Some good news regarding the KINIRO project! A mystery issues with the multi RTC module causing bad reads seems fixed and I can begin setting my sights on a fully featured prototype soon. These last few tasks have taken a bit longer than I hoped, but progress is progress!
@asdfasdf13777 Thanks. I’d be able to get through it in a few batches once I’ve worked out logistics. Just a reminder this is just an interest check as I’m still working on polishing some minor issues before the first run. Once I’m ready ill be reaching out :)
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