The less likely engineers are to review their own commits with LLMs, the more they rely on empirical measurements for it, the more useful Data-Oriented Programming becomes. Easy to adopt, not a huge challenge to maintain.
Had an opportunity to present another generation of engineers to @mike_acton 's "Data Oriented Programming" CPPCON 2014 talk, and saw the wheels in their brain start to turn.
The talk is still relevant, and far easier to act on with LLM-assisted coding.
The 2025 paper "EON: A practical energy-preserving rough diffuse BRDF” was updated with an appendix that provides an albedo inversion formula, as well as two other small enhancements.
jcgt.org/published/0014…
@SebAaltonen What I do if I need to decrease the time a little (if I need a lot of time then I sadly cut actual content). It only works if you stick to speaker notes for your speaking during the talk. I don’t cut slides, I trim what I say in each slide to a more concise message.
Punch it! Pedro Pascal, Sigourney Weaver, Jon Favreau, and Dave Filoni take a ride on the new mission of Millennium Falcon: Smugglers Run. With Visual Effects by Industrial Light & Magic.
On May 22nd, join the Mandalorian and Grogu on Millennium Falcon: Smugglers Run in Star Wars: Galaxy’s Edge at Disneyland and Walt Disney World, and see Star Wars: The Mandalorian and Grogu only in theaters and IMAX!
Next keynote is on!
Kayvon Fatahalian from Stanford University and Roblox takes the I3D 2026 stage for a talk about Interactive 3D Worlds and Designing Great Interactions
Next keynote is on!
Dor Verbin from Google DeepMind takes the I3D 2026 stage for a look at generative models, physical priors, and the future of 3D reconstruction.
Day 2 is underway at I3D 2026!
We’re back for another full day of graphics, games, and great conversations as we continue celebrating I3D’s 40th anniversary.
Follow along for more highlights from the symposium!
@g_Schellenbaum I don’t disagree with anything you’ve written. Until we have a better model then all these things are worth doing. Separately from that, I have a strong feeling that a better model is out there and we should be spending more effort on finding it.
This might be the most important paper on surface shading to come out in years. TL;DR: microfacet models are wrong and proposed wave-based or hybrid alternatives are wrong too. This is an exciting opportunity for new research! ssteinberg.xyz/2026/04/01/acc…
@tonyblu331@g_Schellenbaum I meant the directional error term specifically - it only works when you have a massive calibrated database of photo references to analyze. It’s not the kind of thing that an artist could paint from scratch when creating a surface from a concept sketch.
@g_Schellenbaum TCP is a great example of a practical production solution. But it doesn’t replace the need for a model which is robust, artist-controllable and *also* (unlike current models) matches the real world; if anything it shows the need for such a model.
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