A couple of days ago, our esports team unexpectedly caught some local hype on Twitter 🐦⬛️
It’s clear there’s a real demand for transparency in the market. That’s why we’ve started working on a separate website dedicated to our esports division, where the team’s financials and competitive results will be published live.
Honestly, I haven’t seen this kind of format anywhere yet. Curious to hear your thoughts: what part of this story matters most to you, and what would you want to see first from the inside?
CYBERSHOKE Esports revenue over ~2.5 years:
2023: $90,528
2024: $282,577
2025: $247,005
Total revenue: $620,110
Included: sponsorship contracts, player transfers, prize money, and jersey sales. Overall financial result for the period: –$322,565
@IAmTyranttX Over 2.5 years, we are down $322,000. The team is unprofitable and cannot be profitable under the current realities. I explained the reasons in the previous post
@LDT_CS I’m not the CEO. I’m the founder of the team. The entire life of the team is covered on my channel, mainly for the CIS audience. For example, in today’s video I actually disclosed all these numbers: youtu.be/_B9V7TDCyMU
The team promotes our website, and our branding is part of the team’s name. The only way to make real money from a team is if it’s consistently in the world’s top 15 and regularly attends Tier-1 tournaments.
In the CIS, salaries are not as inflated as in Europe, which makes day-to-day operations easier, but sponsors also pay less.
At the moment, the team is not profitable. Qualifying for the upcoming Major could make this possible, but realistically, the chances are still low.
🌏 CYBERSHOKE is expanding!
We’ve just launched servers in 🇮🇳 India & 🇸🇬 Singapore 😼
This means you’ll have good ping playing from: 🇮🇩 Indonesia 🇵🇭 Philippines 🇲🇾 Malaysia 🇹🇭 Thailand
🇻🇳 Vietnam 🇦🇺 Australia (except the south)
+ other nearby regions!
Enjoy! 💙
8) Make way for more Tier-2 and Tier-3 events
Currently, only CCT hosts VRS events for Tier-2 teams. So, any team that drops below top-100, is left with only hard open qualifiers.
Valve need to make a way for smaller tournaments with top-100 — top-200 teams.
7.2) It's doesn't make any sense, because the whole purpose of ESL's system was to get to the Pro League, starting from Open. There's no real reason to tryhard in Advanced anymore, because it won't get you further.
📍 Thread: 8 simple steps on how to make Valve Ranking System better.
I talked to the CEO of my esports team and we gathered 8 points. They are based on our experience running an organization.
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