jMonkeyEngine @jmonkeyengine
jMonkeyEngine 3 is a modern open source game development suite for PC and mobile written purely in Java. get.jmonkeyengine.org/V0e7I Worldwide Joined June 2009-
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The weekly Mythruna game dev stream is Live now! Join one of jMonkeyEngine's core devs while they work on AI for their game Mythruna. youtube.com/watch?v=S_RQB3… #indiegame #indiedev #indiegames #gamedev #ai
Join me at 9PM GMT-4 as we essentially continue where we left off last week. We'll be working on whatever I'm in the middle of at 9PM. Mythruna - Finalizing AI Cont. - Bandit Camp youtube.com/live/S_RQB3WpD… #mythruna #indiegameDev #indiegame #indiedev #indiegames #ai
Our merch store has just launched! All proceeds go to our OpenCollective budget to help cover our website hosting and other project expenses. Consider picking up a t-shirt, mug, or mouse pad to support our open source engine! shop.jmonkeyengine.org #opensource #gamedev #java
Check out these screenshots from June's monthly Work-in-Progress thread on the jMonkeyEngine forums: hub.jmonkeyengine.org/t/june-2026-mo… #gamedev #indiegamedev #indiedev #java
Join me at 9PM GMT-4 as we continue finalizing the new AI layer by implementing a bandit camp using the new settlement systems. Mythruna - Finalizing AI - Bandit Camp youtube.com/live/KSYyfe7nv… #mythruna #indiegameDev #indiegame #indiedev #indiegames #ai
The weekly Mythruna game dev stream is Live now! Join one of jMonkeyEngine's core devs as they work on finalizing AI and creating Bandit Settlements for their game. youtube.com/live/_DnFaB6w7… #indiegameDev #indiegame #indiedev #indiegames #ai
New post on Ko-fi! ko-fi.com/post/EnvisionP…
A new version of the jMonkey SDK has just been released targeting the recent 3.9.0-stable release of jMonkeyEngine. #gamedev #indiedev #indiegamedev #java hub.jmonkeyengine.org/t/sdk-3-9-0-re…
@hopprbro Switching to SDL3 has required some minor changes to fix broken code that relied on the (now removed) GLFW library, but overall the new angle renderer is a bigger change so that has come with more issues, but we've already resolved many during beta.
Some screenshots from May's monthly Work in-Progress thread on the jMonkeyEngine forums: hub.jmonkeyengine.org/t/may-2026-mon… #gamedev #indiegamedev #indiedev #java
@hopprbro Yes, that and also the switch from using GLFW to SDL3. So its a lot to be excited for in this upcoming version, but it is also requiring a lot of testing and troubleshooting and is still currently in beta.
@hopprbro Thanks! Recently we've been working the most on overhauling the engine's backend to support the Angle renderer for better multi platform support for our upcoming 3.10 release.
Join me at 9PM GMT-4 as I explain why I didn't finish last weekend and attempt to finish this weekend. Hopefully see something 'in game' soon. Tonight? Mythruna - Even More Finalizing AI Code p2 youtube.com/live/y7fea0nty… #mythruna #indiegameDev #indiegame #indiedev #indiegames #ai
Join me at 9 PM GMT-4 for wherever I am in this last marathon push. Trying to get this integrated into the game this weekend. Mythruna - Even More Finalizing AI Code youtube.com/live/j92-W-n8d… #mythruna #indiegameDev #indiegame #indiedev #indiegames #ai
The weekly Mythruna stream is Live now! Tune in to see one of jME's core devs doing some game dev with jME. youtube.com/watch?v=qiQ3t8… #gamedev #indiegamedev #indiedev #java #indiegame
The demo for Rapid Escalation is OUT NOW. Fight through short, high-intensity space battles, earn massive upgrades, and grow stronger every run. Win Fast. Grow Faster. Play the demo on Steam: store.steampowered.com/app/4411170/Ra…
Fight. Upgrade. Repeat. Turn seconds of combat into unstoppable power in Rapid Escalation. #screenshotsaturday #indiegame #arcadeshooter #steamgames #wishlistnow
Just launched my first steam game page: #gamedev #indiedevs #incremental youtu.be/1lkxoJl-Y9k
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